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Furcadia - The Second Dreaming!!
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> Ferals
Remus J. Lupin
post Sep 12 2002, 04:22 PM
Post #1
Group: Furres

Remus J. Lupin

It'd be nice if the avatars had an option to turn into the feral version of themselves..."four-legged" if you will..like the dragon/phoenix option (but free of course..for poor people like myself) :angel:
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Calimun
post Sep 16 2002, 10:46 AM
Post #2
Group: Furres

Calimun

Wow, I had the same idea. That would be sweet. XD
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Leticia
post Sep 16 2002, 11:03 AM
Post #3
Group: Furres

Leticia

Several reasons this won't happen:

1) Too much more work in adding avatars.
2) Furcadia's 'offical' RP background does not accept the existance of non-sapient mammalian species.  For a lot of us (myself included) they DO exist, but not in canon RP.  (Though canon RP does include weres, if I remember correctly.)
3) You can always make feral patches for yourself, or get a portrait that's feral.  A feral - that is, non-upright - furre would look kinda funny on Furc's grid system, anyhow.  Look what happens to lying furres.

Not saying it's a stupid idea, just saying it's unlikely to happen.
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Syd Genora
post Sep 16 2002, 01:04 PM
Post #4
Group: Furres

Syd Genora

::kicks #3 out:: Look at talz's feral canine.... t works jsut fine....that is all bye
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Valkaria
post Sep 16 2002, 09:41 PM
Post #5
Group: Furres

Valkaria

QUOTE
It defeats the purpose of the anthromorphic world.
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Shaellin
post Sep 18 2002, 01:42 PM
Post #6
Group: Furres

Shaellin

It doesn't defeat anything.  It just adds some more options for those who would rather be a feral than a furry.
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Vlin
post Sep 18 2002, 01:56 PM
Post #7
Group: Furres

Vlin

QUOTE
FURCADIA! is the magical world where the beasts have learned to walk upon two legs and speak.
(pulled that from the front page).


Now Ferals would please a good amount of furres, the main theme of Furcadia is anthromorphic animals who walk and talk on 2 legs.  To add a Feral button and have Ferals walking the main maps would remove the main continuity of Furcadia, which I already stated.

Although it -is- a good idea, it won't happen, because we live in an Anthromorphic world.

^.~Vlin
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Shaellin
post Sep 19 2002, 09:43 AM
Post #8
Group: Furres

Shaellin

QUOTE
FURCADIA! is the magical world where the beasts have learned to walk upon two legs and speak.


That "learned" aspect indicates that there was a time when the animals did not walk upright.  If once there were no animals that walked upright, most likely there still are some that do not.

I really see no reason not to allow ferals to exist among furries, especially since so many people WANT to be ferals.  In a fantasy world where make-believe becomes reality it just seems silly to say "No, you can't be a feral because ALL animals walk upright and talk!"
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Calimun
post Sep 19 2002, 04:29 PM
Post #9
Group: Furres

Calimun

I agree! YES! I own a few feral alts myself, and this suggestion is kick-butt to me. Well, that's my last two cents, and now I'm broke.
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Youlanda
post Sep 19 2002, 05:28 PM
Post #10
Group: Furres

Youlanda

Anthropomorphic... Is part human, part animal.
Bi-pedal is walking on two legs.

Ferals are NOT Anthropomorphic.
Ferals are Quad-pedal.

They do not fit with the theme.

If you would like Ferals, you can load up patches in your dreams.

I wouldn't mind a feral avatar if it had a 'feral speak' thing included with it, so, ferals can't be understood by nonferals, and visa versa.
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Valkaria
post Sep 19 2002, 08:59 PM
Post #11
Group: Furres

Valkaria

QUOTE(Youlanda @ Sep 19 2002, 08:28 PM)
I wouldn't mind a feral avatar if it had a 'feral speak' thing included with it, so, ferals can't be understood by nonferals, and visa versa.

I would agree to that.  But, would it apply to whispers as well?
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Shaellin
post Sep 20 2002, 09:16 AM
Post #12
Group: Furres

Shaellin

Now this is the first truly creative suggestion I have heard regarding ferals!  Feral speak, that keeps furres from understanding ferals and ferals from understanding furres.  You would still receive notice that the feral or furre in question had said something but you wouldn't get the actual message.  I think it would apply to normal speaking, emotes and shouts but not to whispers and emits.  Hey, maybe they could sell the ability to be bilingual.  :)
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Calimun
post Sep 20 2002, 10:38 AM
Post #13
Group: Furres

Calimun

Sounds good, and you can pick to speak feral or furre in Fured, so that you dun switch around in game.Well, if you can't look like a feral, might as well talk like one, right?
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Kenyal
post Sep 20 2002, 01:56 PM
Post #14
Group: Furres

Kenyal

QUOTE(Shaellin @ Sep 19 2002, 10:16 AM)
Now this is the first truly creative suggestion I have heard regarding ferals!  Feral speak, that keeps furres from understanding ferals and ferals from understanding furres.  You would still receive notice that the feral or furre in question had said something but you wouldn't get the actual message.  I think it would apply to normal speaking, emotes and shouts but not to whispers and emits.  Hey, maybe they could sell the ability to be bilingual.  :)

Then how would the furre see the feral's actions?  I don't see a way this could work without someone finding a way around it...   I wonder if ""s could be automatically replaced with <>s?  I know a lot of people don't like it when people use <> for "feral talk"... but its the closest way I can think of that to work while still having the actions work right and all  :dshocked:



This post has been edited by Kenyal: Sep 20 2002, 06:57 PM
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Remus J. Lupin
post Oct 2 2002, 08:31 PM
Post #15
Group: Furres

Remus J. Lupin

It was just a suggestion, since my character is a werewolf and its a huge pain to try and roleplay as one, with people walking in and saying "Hi!" when I'm about to rip their limbs off..
I had a problem with this the last full moon, people walking in and getting eaten o.o
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Valkaria
post Oct 2 2002, 09:52 PM
Post #16
Group: Furres

Valkaria

Uh...yeah, anyway...

If this were to work in any form.  I'd suggest having an option to choose whether your character is Feral or an Anthromorph.  The option in FurEd would be read by the server.  A situation...

A group of Anthromorphs are having a conversation.  An avatar wanders in, having Feral selected in the FurEd, and start interacting.  This is where the server would take note of the Feral selection.  Anything the Feral said or did would come out as gibberish of some sort to the Anthromorphs.  Hence, they couldn't understand the Feral, as it should be.  The same would work for Ferals not understanding Anthromorphs.

I just thought of this, so...yeah.  No, I don't play ferals, but so many are so adamant regarding the issue.  If it were to ever be implemented, this would seem a feasible way.  Of course, modifications would more than likely be made.
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Terrent Furis
post Oct 3 2002, 12:27 PM
Post #17
Group: Furres

Terrent Furis

Well I've never really wanted to play a feral.  I have characters that are partialy feral or feral in nature but bi-pedal nevertheless even if they are more comfortable on all fours.

Getting back onto topic here I've got nothing against people playing ferals since I do acknoledge that they exist pretty much as species that never evolved into furres for one reason or another.  I do think though that adding feral avatars would cause the problem of tons of people picking the feral avatars instead of the furres and the anthropamorphic aspect of furc would eventualy loose some of it's meaning.  I also think the feral-speak idea would do more harm than good when it comes to socializing and the like.

To get to the point now, it's furcadia, the things roaming it are Furres.  If you wanted to play a feral animal then why did you go to furc to do it?  And a good many people that do play ferals seem to use their imagination just fine.  That's what furc is right? "Let your imagination soar"?  Furcadia is only 1% visual and 99% you.  Try to look past the pixels.
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Nikolas Payne
post Oct 3 2002, 10:44 PM
Post #18
Group: Furres

Nikolas Payne

I agree with Terrent. Use your desc. If you're a feral, describe yourself as such. If you're a dragon, describe yourself as such. If you're a chimeric octopoidal miasmal horror, describe yourself as such.

You don't need avatars to be creative.
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BarkingWolf
post Oct 8 2002, 06:03 PM
Post #19
Group: Furres

BarkingWolf

Either describe yourself in your desc OR...What furcadia should do is make a map just for ferals? Like,there's a map for just IC itself. So why Not Ferals? A Non-talking place. Mwahaha. I'm evil. I know.
Fear me.
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FaolinBainin
post Oct 8 2002, 10:59 PM
Post #20
Group: Furres

FaolinBainin

[...lol BW you wish.]

I think it would be a nice to have a feral avitar option. While solely quadrapedal animals (so far as I know) are not a part of the official Furcadian RP background, were-creatures are. So the presence of a quadrapedal animal on furc is not out of theme, it would just be considered higly unusual (and frightening) that there are so many (as I'm sure most players that have feral alts would use a feral avitar if give the choice). This can be helped by makeing feral avitars a pay option like the dragon and pheonix, which will provide increased income for Furc if not cut the number of ferals that would otherwise be seen.
I don't like the idea of feral speak. Players can RP actions and sounds well enough already. I would think it would only cause problems where feral and non-feral players wanted to talk ooc-ly about something.
So, in short, I think feral avitars would be great new feature that would satisfy a good amount of players (enough perhaps to justify the time and trouble it would take artists to produce a feral avitar set).
The Pixel Beekins probably wouldn't even have to come up with original art for this one. I for one would be more than happy to donate art for a feral avitar. You could even hold an art contest where players can vote for their favorite combination. :dwink: Of course that's another thread isn't it?
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